USS Avalon NCC-3002 B
                   
  
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Security Information

Rating
Description
Accessable by
RATING 0 -
UNCLASSIFIED
 
Unclassified Information is common knowledge, widely available through the media or other public sources.
 
Civilians and other non-military personnel.
 
RATING 1 -
RESTRICTED
 
This information may be available through certain public sources with limited access, such as political or military affairs analysis publications.
 
Interstellar merchants, explorers (through sometimes-unreliable sources), and all Star Fleet personnel.
 
RATING 2 -
CONFIDENTIAL
Information is available to any officer on a "specific" need, such as arrival of a visiting dignitary.
 
All Security personnel and officers of LT. or above.
 
RATING 3 -
CLASSIFIED
Information is available only through official Star Fleet channels, such as mission related, or due to an assignment/orders.
 
All StarFleet intelligence personnel, most Security Officers of LTjg., and all department heads.
 
RATING 4 -
SEPCIFIC NEED
Information is given out only if there is a specific need - to a specific department, such as ship's destination during a mission (at times).
 
Senior officers above LCDR, Intelligence Officers above LTjg.
 
RATING 5 -
LOW SECRET
Information is given to only a few officers, such as if an officer or ship is going on a dangerous mission, or if the area the ship/facility operates in is in danger.
 
The Captain and First Officer on all Star Fleet Vessels/Facilities, some officers above CDR (as needed), some Security Officers above LCDR (as needed) and Intelligence officers above LT.
 
RATING 6 -
SECRET
Information is given "as needed" to officers involved, such as current operations in an sector.
 
Most intelligence officers of LCDR rank, Captains of vital Star Fleet facilities and all flag-rank officers.
 
RATING 7 -
TOP SECRET
Information of extreme importance given only on a vital need, such as location of secret facilities/vessles.
 
Most intelligence officers of Cdr. or higher and certain flag-rank officers have a rating of 7.
 
RATING 8 -
NEED TO KNOW
Given only on a case-by-case basis, such as attack plans under development.
 
Limited to top-echelon officers of Star Fleet command and Star Fleet intelligence command.
 
RATING 9 -
ULTRA SECRET
This rating exists only for situations of extreme importance to Federation security.
 
The UFP President and his advisors, few of the top Star Fleet Command officers, and the head of

Security Duties

  • Ensure the saftey of all personnel on a ship or station



    All people, (civilians, Star Fleet members, Tachyon Fleet members, Ambassadors and visitors) have the right to feel safe while on the station. To ensure this Security Officers must provide enough freedom to allow privacy, but must be able to apprehend anyone who commits a crime - or is suspected of commiting a crime. This "saftey" extends to the personal belongings of an person - so long as it is not illegal in the Tachyon Fleet. Security does have the right to search the quarters, belongings and/or person of anyone suspected of wrongdoing - provided they have authorization from either the Station CO, XO or ranking JAG officer.
     

  • Investigate all crimes



    When a crime happens, security members must immediately close off the crime scene and inform OPS. The COS is immediately called to duty regardless of shift, as well as any needed specialists. The crime scene should be blocked off until proper investigation of the scene can take place to prevent contamination of the evidence. Marine squads can be called in to provide assistance in sealing the area if needed (for example - on the Promenade). Security personnel must collect all evidence available, preserve it if possible, and document it immediately to prevent contamination. The evidence must then kept secure until Science or Medical teams can examine the samples (if needed) to provide forensic evidence to prove a suspect's guilt / innocence.
     

  • Question suspects and witnesses



    All persons are innocent until proven guilty!
    All potential witnesses or suspects are entitled to council during questioning.
    If it is deemed necessary, then interrogation of any suspects or eyewitnesses is allowed, but no Security Officer or other officer participating in the interrogation shall badger, entrap or use any other procedure unlawful according to the Articles of the Federation, to get a confession.
     

  • Take any suspects into custody after reading
    them their rights,and inform the CO of such action



    If a suspect is to be arrested or held for longer than a few hours, the COS (or Deputy in his absence) must inform the CO (or XO in his absence) of such action. The suspect must be given just cause for his/her arrest, and read their rights under Tachyon Fleet law. If proof of the suspects guilt is not found within 48 hours of the arrest, the suspect must be released, but Security can prevent suspects from leaving the station until innocence is proved.
    All suspects in a murder, rape or treason shall be held in the brig with no exceptions. All others may be left in confinement to quarters (determined by the COS). All Starfleet personnel are entitled to a fair and impartial hearing by way of a court martial pending the outcome of the investigation.
     

  • Man Security offices, brig and holding cells



    All security offices, which include the Brig, all holding cells, and OPS are to be manned at all times. High Security areas must have an armed guard, in addition to regular built in security features as needed.

Security Equipment

 


  • Environmental Suits



    Starfleet Environmental Suits (also known as "EVA Suits") are protective garments worn by personnel when exploring inhospitable environments. While the suit is rather comfortable and light, it can still hinder the movements of untrained personnel.

    The suits protect the wearer from pressure extremes varying from a vacuum to five atmospheres worth, and temperature extremes ranging from -100 degrees Celcius to +120 degrees Celcius. It is worth noting, however, they are not heavily armored and can easily be punctured by most melee weapons and energy weapons. The suits are self-sealing for small breaches, but larger perforations must be manually patched by the wearer. Each suit typically comes with a minimum of six easily accessible patches.

    The suit itself consists of a full-body jumpsuit with removable gloves and an accompanying transparent helmet. Gravity boots, which allow the user to walk on solid surfaces, and even climb steep inclines, in zero gravity are also usually standard issue with the suit.

    A small belt-pack houses the environmental suit's life support system. Utilizing microreplicator technology, the suit's life support system can purify air and recycle drinking water for a period of up to 25 hours.

    Control of the gravitic boots, built-in communicator, and visor and helmet mounted lights are activated on a control pad located on the wrist of the suit.

    One disadvantage to the suit is the easily detectable energy signatures generated by the unit. This makes it almost impossible to hide from sensors while wearing the environmental suit. The entire ensemble weights a total of 8 kg.

    A portable thruster unit is also available to allow rapid transportation across longer distances. The thruster unit is controlled by two arms with handgrips which allow the user to select direction and speed.


 

Picture Range Weight Description
50 Meters
1/2 KG
Small, hand-held, easily concealed. Characterized by its wafer-thin styling, the Type I Phaser is less than 10 centimeters long 5 centimeters wide, and 3 centimeters thick. Inside this slim housing are two power converter chips that can be recharged from a portable energy packs or from an adaptable connector on standard tricorders, it is capable of settings 1-8 and can discharge up to 15 KJ of energy in 2 second bursts. Unique to this design is the hand-print security coding, which makes each weapon responsive only to a single set of fingerprints. This surface plate of Type I Phaser contains two pressure- sensitive energy regulators: the left-hand activator controls non-lethal energy discharges and the right-hand plate deals with more destructive energies. In normal use, the user selects the amount of energy to be released from the appropriate activator by the amount of finger pressure on the proper plate, thus eliminating the need to adjust settings at a critical moment.

75 Meters

1 KG
A heavier Phaser with a stronger power source for more range. It's dimensions are 22 CM long, 7 CM wide by 16 CM thick, and is usually worn in a hip-holster that doubles as a recharging unit. The Type II combines two interlocking phased-particle beams in collimator field to produce a single-charged particle beam. The resulting firepower is far greater than earlier models, and is capable levles 1-16 and can penetrate the strongest alloy or reflective defensive armor at close range. By altering the frequency of the beams dispersal pattern, the Type II power collimator can also reduce the electron flow, generating a simple laser or a variety of plasma like beams suitable for non-combat emergencies when communications or energy transmission are required.
75 Meters
1 KG
This upgraded version of the Type II became standard issue in 2360, and has all but replaced the original model. It's dimensions are 22 CM long, 9 CM wide and 6 CM thick. This phaser is mountable to the arm of the standard Security body armor and can be fired through the suit's control system. Sensors prevent the phaser to be fired while the hand is in the way of the beam or ungloved. Otherwise if functions like the normal Type II Phaser above. Both are capable of producing 1.55 X 10J of energy in .25 second bursts.
250 Meters
5 KG
The Type III Phaser Rifle was designed for use by Federation Security and Marine detachments in prolonged combat conditions against heavily armed opponents. Standing 83 CM in length, 13 CM wide, and 22 CM thick with extended power packs in the weapons duralloy stocks. Extended focusing apparatus along the barrel permit pinpoint accuracy with the high-energy beam. Separate attachments for data links to tricorders allow the use of several computer-enchanced optical aids, an early-warning system, improved fire-control, and automatic tracking.
Power output is similar to the Type II phaser but for longer duration bursts

 
  
 

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